Practice session
In an offline practice map, fire ten rounds at a wall from a fixed distance. Reset between bursts and compare the center of each group. Add a strafe and counter-strafe once the first shots land reliably.

Competitive shooters
Tactical five-on-five rounds shaped by utility, positioning, and economy.
In an offline practice map, fire ten rounds at a wall from a fixed distance. Reset between bursts and compare the center of each group. Add a strafe and counter-strafe once the first shots land reliably.
If you adjust m_yaw in your configuration, restore the default before using the hip-fire converter. Then test the new setting with measured mouse travel.
Measure your resultsMeasure the success rate for your chosen retake drill.
Find the DPI needed to preserve mouse travel when changing sensitivity in the same game.
Compare two render resolutions, their proportions, and how many pixels each renders.
Combine mouse DPI and your in-game sensitivity.
Measure how quickly you respond after a random cue.
Carry the same mouse travel per full turn across supported shooters.
Tune a reticle against light, dark and high-contrast backgrounds.
Calculate your headshot share from one consistent count.
Calculate kills per death over one match or a full session.
Use a fixed distance and an offline practice session. Start with three-shot groups, then practice the first ten shots. Use Follow Recoil as visual feedback while learning. Turn it off if you want to review how well you compensate without it.
Try native 16:9, 4:3 black bars, and 4:3 stretched one at a time. Compare visibility at the sides as well as frame times in the same replay. Keep DPI and sensitivity fixed during the comparison.
Spend five minutes on controlled rifle bursts and five minutes repeating one smoke or flash. Run the same routine for several sessions before changing the practice target.
Use real mouse travel to move your hip-fire settings across shooters.
Read guideThird-party profiles checked November 14, 2026. Settings can change. eDPI is calculated from the listed DPI and sensitivity.
No. It changes the presentation and horizontal view. Use the hip-fire converter to match physical turn distance and compare video settings separately.
In an offline practice map, fire ten rounds at a wall from a fixed distance. Reset between bursts and compare the center of each group. Add a strafe and counter-strafe once the first shots land reliably.
Measure the success rate for your chosen retake drill.
Find the DPI needed to preserve mouse travel when changing sensitivity in the same game.
Compare two render resolutions, their proportions, and how many pixels each renders.