Counter-Strike 2 logo

Competitive shooters

Counter-Strike 2

Tactical five-on-five rounds shaped by utility, positioning, and economy.

Recoil and crosshair placement

Practice session

In an offline practice map, fire ten rounds at a wall from a fixed distance. Reset between bursts and compare the center of each group. Add a strafe and counter-strafe once the first shots land reliably.

What to track

If you adjust m_yaw in your configuration, restore the default before using the hip-fire converter. Then test the new setting with measured mouse travel.

Measure your results

Tools for Counter-Strike 2

Guides and tutorials

Learn recoil in short groups

Use a fixed distance and an offline practice session. Start with three-shot groups, then practice the first ten shots. Use Follow Recoil as visual feedback while learning. Turn it off if you want to review how well you compensate without it.

Compare 16:9 and 4:3 before changing your setup

Try native 16:9, 4:3 black bars, and 4:3 stretched one at a time. Compare visibility at the sides as well as frame times in the same replay. Keep DPI and sensitivity fixed during the comparison.

Warm up for more than aim

Spend five minutes on controlled rifle bursts and five minutes repeating one smoke or flash. Run the same routine for several sessions before changing the practice target.

Aim settings

Match your mouse sensitivity across games

Use real mouse travel to move your hip-fire settings across shooters.

Read guide

CS2 professional settings

Third-party profiles checked November 14, 2026. Settings can change. eDPI is calculated from the listed DPI and sensitivity.

Player and sourceDPISensitivityeDPI
donk8001.251000
ZywOo4001.9760
m0NESY4002.3919.9999999999999

Frequently asked questions

Does stretched 4:3 change my mouse DPI?

No. It changes the presentation and horizontal view. Use the hip-fire converter to match physical turn distance and compare video settings separately.

How can I practice recoil and crosshair placement?

In an offline practice map, fire ten rounds at a wall from a fixed distance. Reset between bursts and compare the center of each group. Add a strafe and counter-strafe once the first shots land reliably.

Recently added tools

Related games