Practice session
Build one playable loop in Studio. Ask a tester who has never seen it to complete the first objective while you note where they need help.
Sandbox & survival
A platform of community-built experiences and creator-run economies.
Build one playable loop in Studio. Ask a tester who has never seen it to complete the first objective while you note where they need help.
Use a bundle you can actually buy for value comparisons. Model pass receipts separately from eligible earned Robux and cash-out.
Measure your resultsCompare the full creator asset budget against your target limit.
Estimate your share of sales using the creator payout percentage for the actual sale channel.
Estimate the purchase value of an amount of Robux using a bundle you choose.
Estimate net Robux from pass sales using your own fee assumption.
Estimate cash proceeds using eligible earned Robux and a rate you enter.
Find the part of a total represented by a percentage.
In Roblox Studio, create one small place with a clear spawn, objective and retry path. Use private playtests to see where new players get stuck, then check it on a mobile-sized screen.
Make a pass with a benefit users can understand. Record the price, net Robux and sale surface separately. Check creator receipts and DevEx eligibility before treating Robux as cash.
Roblox Creator Hub · DiscoveryKeep purchase value, sale receipts, and cash-out estimates in separate calculations.
Read guideDevEx applies to eligible earned Robux. Review the official terms for which receipts count.
Build one playable loop in Studio. Ask a tester who has never seen it to complete the first objective while you note where they need help.