Aim settings

Convert FOV for a different screen

Work out horizontal and vertical FOV for the same perspective viewport.

Identify the axis

Check whether the game exposes horizontal or vertical FOV. Some use a fixed reference aspect ratio, even when the actual viewport is wider.

Use the actual viewport

A 1920 by 1080 viewport has a 16:9 ratio. If the game is letterboxed or windowed, use the dimensions of the rendered viewport.

Convert and verify

Choose the direction and enter the source angle. For example 90° horizontal at 16:9 corresponds to about 58.72° vertical. Test the converted value in a cockpit or practice scene.

Open FOV Converter

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